~saiko/game

ref: c08ba37459dc9584863a6b7a0c02b77accb02527 game/Cargo.toml -rw-r--r-- 422 bytes
c08ba3742xsaiko Actually use the fps_limit cvar 1 year, 1 month ago
                                                                                
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[package]
name = "gamev2"
version = "0.1.0"
authors = ["2xsaiko <git@dblsaiko.net>"]
edition = "2018"

[profile.release]
lto = true

[dependencies]
glium = { git = "https://github.com/2xsaiko/glium" }
ncollide3d = "0.21"
nalgebra = "0.19"
bit-set = "0.5.1"
chrono = "0.4.10"
log = "0.4.8"
simplelog = "0.7.4"
itertools = "0.8.2"
zip = "0.5.3"
float-pretty-print = "0.1.0"
unicode-segmentation = "1.6.0"
clipboard = "0.5.0"